Bonus Blog – An archive interview with Teenage Mutant Ninja Turtles co-creator Peter Laird

Just over a decade ago, I was lucky enough to write a large article for SciFiNow magazine about the complete history of the Teenage Mutant Ninja Turtles. I interviewed several people for the article, mostly comic creators but also those involved in the cartoons too, and used snippets for those interviews throughout the printed feature. After writing about the NES version of Teenage Mutant Ninja Turtles: Tournament Fighters this week, I thought it would be fun to dig one of those original interviews out of the archives and share it here. What follows is an unedited Q&A with TMNT co-creator Peter Laird, presented in its entirety for the first time.

Bonus Blog – Break time!

When I started Games From The Black Hole in September 2020, I had one simple goal: Play an old game each week and then write about it. The appeal for me was the chance to sharpen my dulled writing skills, after about 12 years away from professional journalism, as well as the opportunity to actually play and finish more of the classic games in my ever growing collection. The thought that someone, anyone, might actually read my weekly ramblings didn’t really factor in. But I’m proud to have built up a nice little following over the past 15 months.

Bonus Blog – Castlevania Resurrection: Lament Of Cancellation

The allure of the cancelled game is a strange one. After all, most were cancelled for a reason. But it’s difficult not to imagine what might have been and somehow convince yourself you’ve missed out on a great lost work. In some rare cases that’s actually the case. There’s the scrapped Amiga port of Taito’s Liquid Kids that was finished and shelved before leaking online a few years ago. It’s a genuinely fantastic port. Or there’s Propeller Arena, the Yu Suzuki produced Dreamcast dogfighting game that was ready for take-off in 2001 but pulled at the last minute in the wake of 9/11 and, presumably, not worth the cost of releasing later down the line as the Dreamcast’s sales circled the drain. But in most cases, games tend to be scrapped for one big reason… They’re just not that good.

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